AI Insights · Timothy · October 2024
Top 5 Platformer Games Performance in Kuwait, Q3 2024
Explore the performance trends of the top platformer games in Kuwait during Q3 2024, with insights into downloads, revenue, and active user metrics.
In the third quarter of 2024, the platformer games category saw varied performance in Kuwait, with notable trends in downloads, revenue, and active user engagement. Data from Sensor Tower provides an insightful look into the performance of the top five applications.
Stumble Guys from Scopely, Inc. experienced fluctuations in its weekly revenue, peaking at about $1.4K in late July, before gradually declining to $468 in the final week of September. Weekly downloads showed a peak of 2K in early September, followed by a decline to approximately 1K by the end of the quarter. Active users peaked at 8.1K in early September, ending the quarter with around 6.6K.
Subway Surfers by Sybo Games ApS maintained a steady stream of downloads, with a high of 7.2K in mid-July and a low of 3.3K by late September. Revenue peaked at $893 in late July and gradually decreased to $343 by the end of the quarter. The game consistently engaged a large active user base, starting at 73.2K and slightly decreasing to 66.8K by the quarter's end.
Fun Run 3 - Multiplayer Games from Dirtybit AS saw its highest revenue of $691 in late July, with numbers stabilizing around $460 towards the end of September. Downloads were highest at 434 in mid-August, dropping to 100 by the last week of September. Active user engagement showed a slight decline from 1.6K to 1.3K over the quarter.
Fun Run 4 - Multiplayer Games, also by Dirtybit AS, experienced a revenue peak of $666 in late July, with a noticeable decline to $148 by the end of September. Downloads fluctuated, reaching a high of 201 in mid-August and ending at 64. Active users peaked at 808 in mid-August, decreasing to 628 by the quarter's close.
Finally, Miraculous Ladybug & Cat Noir from Crazy Labs saw a revenue peak of $330 at the start of July, ending the quarter at $216. Downloads showed a high of 610 in mid-August, decreasing to 182 by the end of September. Active users peaked at 3.2K in mid-August, with a gradual decline to 2K by the end of the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.